Category Archives: mobile

Google just open-sourced AI – 5 ways this changes everything

We’ve said before that the future of UX is Artificial Intelligence because of the huge possibilities it opens up, but for most projects the benefits of AI have been out of reach, due to the (not unsubstantial) cost and technical … Continue reading

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Touchless interaction – why the future is about letting go

It seems like just the other day we were discussing the move away from the mouse to the touchscreen, but such is the current pace of technological change and innovation, that now the talk is of a ‘post touch screen’ … Continue reading

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The rise of the quantified self – eight examples of life logging

Here’s a post I wrote for The Real Adventure blog recently. One of the big trends this year is the concept of the ‘quantified self’; a movement where wearable technology and smart phone apps combine to give people detailed insight … Continue reading

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Preparing for Birth app

A project that I’ve been involved with has just come to fruition: a new smartphone app that helps mums-to-be get ready for the rather daunting task of giving birth. The app is designed to help expecting mums feel confident and … Continue reading

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Google Glass

Google have released more details of Glass, the wearable device that adds an augmented reality layer to your vision. The video above shows what the device will be capable of – and ‘how it feels’. For me this is incredibly … Continue reading

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Answer cards – a great visual analogy

Here’s a post I wrote for The Real Adventure blog last September. Google has long been a company known for dealing in data. Be it collecting, analysing, sorting or presenting data, it has largely maintained its position as the gateway … Continue reading

Posted in apps, mobile, search, technology, UI, UX | 1 Comment

Post touch screen interaction

It’s inevitable that touch screens will eventually become outdated by new technologies. Recently things have been moving towards motion tracking technologies that can capture gestures and so on without the need for the user to be touching a mouse or … Continue reading

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The death of buttons?

Here’s a post I wrote for The Real Adventure blog last May. We’ve been clicking our way around the digital world for 30 years or so now; opening files, saving documents, ‘Liking’ posts on Facebook, submitting forms; all by the … Continue reading

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Strava

I’ve recently become addicted to Strava, a website and app to log, analyse, and compare bike rides. The concept is simple, record rides using GPS and build up a history of your performance, in a manner very similar to products such as … Continue reading

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Google Maps: Mapping the indoors

I recently discovered that Google Maps, one of the most useful mobile apps ever made, is experienting with indoor mapping, a logical next step. This could be perfect for airports, supermarkets and so on, and have great mash-up potential for … Continue reading

Posted in apps, mobile, UX | 1 Comment